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Borna Noureddin

BCIT - School of Computing and Academic Studies

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Research

My main research interest is exploring questions related to technology and social transformation. I am especially interested in the role of the collective in shaping and being shaped by technology.

Examples of areas of exploration include:

  • What educational activities best empower a local population to make decisions about technology adoption and innovation?
  • How are collective values influenced by new digital technologies such as social media applications and video games? How does culture drive those same technologies? How do they affect family life, education and health?
  • How can ubiquitous computing and pervasive sensors (including soft sensors like data tracking) be used for effective design of assistive technologies? What are the benefits of tools that provide context-sensitive data? How can multiple types of sensors (eye tracking, brain computer interfaces, mobile phone sensors, etc.) be effectively used to build such tools?
  • In what ways can video game design be used as an interactive tool by a group to make explicit and communicate their values to others?

Key to my efforts is the DigiToST Lab, which is examining the relationship between digital tools and social transformation.

 

 

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